Frank Vitz, Creative Director, Crytek
Frank Vitz’s tenured history is all about solving visual problems to create exciting experiences across a wide range of applications. He is particularly interested in projects that push the envelope of visual effects.
His specialties include digital visual content creation pertaining to visual effects supervision, art direction, project management, and systems design.
Just some of his projects have included movies like X-Men I and II, Stargate, and Judge Dredd. He has also helped develop game projects like Fight Night, SSX, Dragon Age and Battlefield. Other notable projects include game engines like Ignite and Frostbite as well as theme park attractions like Universal Studios Adventures of Spider-Man.
At Crytek, one of his current areas of interest is Virtual Reality, and he has a firm belief that the industry is on the verge of something big!